WebPlant Growth. This spell channels vitality into plants within a specific area. There are two possible uses for the spell, granting either immediate or long-term benefits. If you cast this spell using 1 action, choose a point within range. All normal plants in a 100-foot radius centered on that point become thick and overgrown. WebMar 22, 2024 · Spike Growth 5e 2nd-level Transmutation Casting Time: 1 action Range: 150 feet Components: V, S, M (seven small twigs or seven sharp thorns, each sharpened to a point) Duration: Concentration, up to …
Potion of Growth - Magic Items - D&D Beyond
WebOpen Game Content (place problems on the discussion page).; This is {{{1}}}. It is covered by the Open Game License v1.0a, rather than the GNU Free Documentation License … WebDaspian • 8 yr. ago. 1.) Magic, spells such as Regeneration, Reincarnate, and various other spells (i think Heal actually does the job as well) this includes Divine Aid, Healing Spells or the nefarious necromantic rituals and heinous dark arts. 2.) they're not "official" but in my homebrew campaign there exist "Potions of Trolls Blood" rare ... coconut saiyon street food
5e Magic Item Prices - Kassoon.com
WebPotion of Growth. Potion, uncommon. When you drink this potion, you gain the "enlarge" effect of the enlarge/reduce spell for 1d4 hours (no concentration required). The red in … WebPlant Growth divides your movement speed by 4. 30/4=7.5. Always round down in D&D, so 5. 5 ft. of movement. This seems pretty damn crazy and, more importantly, not particularly fun for any players that get caught in it. Plus, you can stack it with Difficult Terrain (since it doesn't give difficult terrain); I would put a hard cap at 5 ft. of ... WebYou cause a creature or an object you can see within range to grow larger or smaller for the duration. Choose either a creature or an object that is neither worn nor carried. If the … calming poetry