WebJun 12, 2008 · Gifted is good because the downside is reduced due to the increased intelligence. (It's basically -3 skill points per level with a one time decrease of -10% to all … WebHell yes it's worth it. Good stuff. Download the Restoration Project, and remember to save often - Fallout 2 doesn't have an autosave feature. If you and Grampybone run into …
Thinking about getting into Fallout 1 and 2. Any Tips?
WebFeb 15, 2013 · The skills in Fallouts 1 and 2 are as follows: Small Guns · Big Guns · Energy Weapons · Unarmed · Melee Weapons · Throwing · First Aid · Doctor · Sneak · Lockpick · Steal · Traps · Science · Repair · Speech · Barter · Gambling · Outdoorsman Many of these skills have very obvious uses, even as Tag skills. WebJul 5, 2024 · probably not worth it imo not sure how many skill points you get with a 1 INT character, but it can't be a lot. so you're probably best off carefully using all the points you can get. skilled may be more worthwhile for a low int character, but that depends on how important the perks you want are #1 SirDmitry Jul 5, 2024 @ 11:02am istfa 2021 proceedings
Guide to making the perfect character for beginners :: Fallout 2
WebJul 1, 2024 · -gifted is strong, but not broken. In general, intelligence and ability are very importany so unless you do a low int playtrough you want both high. There are so many way to beat any main quest that you won't ever hit a wall regardless of the buils. And even them, both games can be cheesed by getting endgame equipment very early. WebIs gifted worth it Fallout 2? Per said: Gifted: The stat bonuses counteract the skill penalties (especially if you put a few extra points to IN), so this is universally regarded as the best trait. I don’t use it myself because it almost feels like cheating, or at the very least it spoils the challenge of balancing your stats. ... WebOne quirk of Fallout 2 it inherited from its predecessor is the absence of balance in perks, although the lack of an arbitrary level limit has eliminated some of the systemic issues, increasing the number of viable perks. igbt htrb failure analysis